package com.sf.game.obj; import java.awt.*; import com.sf.game.utils.GameUtils; public class ExplodeObj extends GameObj{ static Image[] explodePic=new Image[16]; int explodeCount=0; static { for(int i=0;i< explodePic.length;i++){ explodePic[i]=Toolkit.getDefaultToolkit().getImage("imgs/explode/e"+(i+1)+".gif"); } } @Override public void paintSelf(Graphics g) { super.paintSelf(g); if(explodeCount<16){ super.img=explodePic[explodeCount]; super.paintSelf(g); explodeCount++; } } public ExplodeObj(int x, int y) { super(x, y); } }